package com.arrogames.rgblabyrinth.game.camera {
	public class Dimension {
		private var _width:int;
		private var _height:int;
		
		public function Dimension(width:int=0,height:int=0) {
			this.width = width;
			this.height = height;
		}

		public function get width():int {
			return _width;
		}

		public function set width(value:int):void {
			_width = value;
		}

		public function get height():int {
			return _height;
		}

		public function set height(value:int):void {
			_height = value;
		}


	}
}